Student semester project performed as a team.
Analysis of the game Monster Hunter World and its representations
Creation of a 2D prototype named Monster Butcher, hijacking the ubiquitous hunting and killing aspect of the game.
Project realized in 2 months in parallel of other small project
Prototype made under Unity in C#
In the team, I held the position of AI Developer and Co-Producer.
Prototype 2D : Itch.io